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Daniel Louis Bedoya

Class: 3D Animator
Subclass: Game Designer

Character Animation | Game Designer | 3D Generalist 

Bringing characters to life through animation and interactive storytelling.

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Character Sheet

Level 12: Daniel Louis Bedoya

Class: 3D Animator

Subclass: Game Designer

Software Arsenal
Maya
Unreal engine 5
Substance Painter
After effects
Unity
Photoshop
Premiere Pro

Animation

Storytelling

Maya

Unreal Engine

Unity

Collaboration

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Achievements

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Graduated from Minshar School of Art – 3D Animation

Completed advanced studies in character animation and visual storytelling.

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Earned Game Design Certificate from Hasifa Open University

Mastered core principles of interactive storytelling and game mechanics.

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Created multiple gameplay animation projects

Developed high-fidelity animations for interactive environments and combat.

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Produced animation showreels

Curated high-quality portfolios showcasing technical mastery and artistic flair.

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Developed original game concepts

Designed unique worlds and characters from concept to technical prototype.

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Studied character performance and visual storytelling

Deepened expertise in acting and narrative to create believable digital avatars.

Quest Log

The quests I've completed, earning experience, mastering new skills, and collecting new tools for my arsenal.

Faction Alliances

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